You don’t see too many old-school shmups for the iPhone, mostly because they tend to require the responsive controls that a touchscreen device just can’t deliver. Nevertheless, developer Charochai has surprising success with his R-Type-style side-scroller NOVA Ranger Space Adventure.
The game sports authentic retro graphics and music that would have fit perfectly in the same games to which it pays homage. And, although the game’s controls aren’t as responsive or intuitive as the original R-Type’s, the focus on “strong offense equals strong defense” gameplay makes for a good fit for touchscreen buttons. You control your ship’s Y-Axis position by pressing the top or bottom of the screen, and you move your ship forward by holding the A button; your ship drifts towards the back of the screen whenever A is not pressed. As for your weapons, the ship constantly fires its machine-gun and can use one of 4 different charge attacks by holding the B or C button–both buttons have two levels of charge (for example, the C button’s Lvl1 charge attack has you firing stronger machine gun bullets, and Lvl2 fires a series of powerful homing lasers). There are also power-ups that can be found through-out the level, which add options that fly along your side and add support fire.
Adapting to the touchscreen controls is somewhat jarring for the first few minutes, but once you get used to them, you’ll probably go on to appreciate how well they work given the platform. The game also delivers a decent challenge, that although may not be as crazy as most classic shooters, is enough to keep things interesting without being too frustrating.
NOVA Ranger Space Adventure achieves a surprisingly authentic classic-shmup experience. For $0.99, I don’t think you’ll find anything closer to R-Type on the iPhone. Fans of legitimate shooters, especially R-Type fans, should check it out on the App Store.
This game is very good. Naturally the graphics are amazing, and it works very nicely with the music in the game. The controls took me a while to get used to, sometimes I still press down when I mean to go up. Also the moving forward system was a bit weird at first, but that is pretty easy to get used to (definitely adds to the style of the game). However, I would say the controls are by no means frustrating to deal with, it just might take a little bit to get used to (so if you are playing, don't give up after one or two plays).
Now the best part of this game is the difficulty. A lot of these style games are too easy during the level, and hard when it comes time to fight the boss. With this the enemies throughout the level keep the entire play through fun. The powerups are awesome, giving you the ability to clear the screen if you want to. But, they aren't too overpowered, since there are a large number of enemies. Really the only part of gameplay that I found a bit off was when fighting the boss, the game acts as a bullet hell shmup. The problem with that is the controls don't let you move forward and back freely, which makes it hard to dodge the onslaught of bullets. This is partially due to the controls, but also you have a small amount of room to move around when fighting the boss. On a positive light, it's just one of those things that makes the game harder/more interesting. So all in all, the game is extremely fun, and with the difficulty and hiscore features, guarantees plenty of replay value. If you have an idevice of some sort, I definitely recommend buying this game.
Okay now downloaded, started up the app 'made with GameEditor', hmmmm ! Normally has me worried.
Menu looks nice, decent tune, click on options, can change lives to 10, 20 or 30 ! Makes me think it 'might' be quite a difficult game with that many lives !
Okay looking at the 'how to play' guide it says top half moves ship up, lower half moves ship down.
Hmmm the buttons on the right, C is for charging bullet (?), so is B, A is for moving forward so the movement seems a bit of a pain.
Anyway starting the game, must admit the graphics are very nice, really reminds me of an old classic NES style shooter, nice old skool music.
Okay starting the game, it really is like an R-Type clone, start off in space with the first few waves, reminds me of R-Type. Get a few power-ups, looking good.
Controls arent actually that bad, up/down takes a bit of getting used to but is playable, would love relative touch. Moving forward with C actually works well, you press it and you obviously move forward, then let go and you'll float back to your normal position.
B,C for Charging bullet, can see what that is now, its just like R-Type as in you charge up a good weapon and then let go.
Played a few minutes of the first level and i admit, i'm really really enjoying it. For a 'gameeditor' game its excellent, you wont think its from Gameeditor at all.
So had a few minutes play, love the look of it, retro style graphics, great tune, 'seems' from the screenshots to be a lot of levels (Specially as you can set the game to 30 lives). Think its really good and its surprised me.
Controls 'could' be better and i'm one to moan about controls believe me but its not bad at all, a relative touch option would be great though.